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Class PlayerCharacter

This class represents a player character.

Assembly: Dalamud.dll
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Declaration
public class PlayerCharacter : BattleChara, IEquatable<GameObject>

Inheritance: System.Object -> Dalamud.Game.ClientState.Objects.Types.GameObject -> Dalamud.Game.ClientState.Objects.Types.Character -> Dalamud.Game.ClientState.Objects.Types.BattleChara

Implements:
System.IEquatable<Dalamud.Game.ClientState.Objects.Types.GameObject>

Properties

CurrentWorld

Gets the current Dalamud.Game.ClientState.Resolvers.ExcelResolver%601?text=world of the character.

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Declaration
public ExcelResolver<World> CurrentWorld { get; }

HomeWorld

Gets the home Dalamud.Game.ClientState.Resolvers.ExcelResolver%601?text=world of the character.

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Declaration
public ExcelResolver<World> HomeWorld { get; }

TargetObjectId

Gets the target actor ID of the PlayerCharacter.

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Declaration
public override ulong TargetObjectId { get; }

Implements

  • System.IEquatable<Dalamud.Game.ClientState.Objects.Types.GameObject>