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Struct AddonRelicNoteBook

Assembly: FFXIVClientStructs.dll
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Declaration
[Addon(new string[] { "RelicNoteBook" })]
public struct AddonRelicNoteBook

Fields

AtkUnitBase

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Declaration
public AtkUnitBase AtkUnitBase

CornerImage

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public AtkImageNode* CornerImage

WeaponImageContainer

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public AtkComponentBase* WeaponImageContainer

WeaponImage

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public AtkImageNode* WeaponImage

WeaponText

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public AtkTextNode* WeaponText

RewardText

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public AtkTextNode* RewardText

RewardTextAmount

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public AtkTextNode* RewardTextAmount

CategoryList

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public AtkComponentList* CategoryList

EnemyContainer

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public AtkResNode* EnemyContainer

Enemy0

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public AddonRelicNoteBook.TargetNode Enemy0

Enemy1

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public AddonRelicNoteBook.TargetNode Enemy1

Enemy2

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public AddonRelicNoteBook.TargetNode Enemy2

Enemy3

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public AddonRelicNoteBook.TargetNode Enemy3

Enemy4

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public AddonRelicNoteBook.TargetNode Enemy4

Enemy5

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public AddonRelicNoteBook.TargetNode Enemy5

Enemy6

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public AddonRelicNoteBook.TargetNode Enemy6

Enemy7

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public AddonRelicNoteBook.TargetNode Enemy7

Enemy8

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public AddonRelicNoteBook.TargetNode Enemy8

Enemy9

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public AddonRelicNoteBook.TargetNode Enemy9

DungeonContainer

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public AtkResNode* DungeonContainer

Dungeon0

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Declaration
public AddonRelicNoteBook.TargetNode Dungeon0

Dungeon1

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Declaration
public AddonRelicNoteBook.TargetNode Dungeon1

Dungeon2

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Declaration
public AddonRelicNoteBook.TargetNode Dungeon2

FateContainer

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Declaration
public AtkResNode* FateContainer

Fate0

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Declaration
public AddonRelicNoteBook.TargetNode Fate0

Fate1

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Declaration
public AddonRelicNoteBook.TargetNode Fate1

Fate2

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public AddonRelicNoteBook.TargetNode Fate2

LeveContainer

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public AtkResNode* LeveContainer

Leve0

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public AddonRelicNoteBook.TargetNode Leve0

Leve1

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Declaration
public AddonRelicNoteBook.TargetNode Leve1

Leve2

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Declaration
public AddonRelicNoteBook.TargetNode Leve2

TargetText

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Declaration
public AtkTextNode* TargetText

TargetLocationText

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Declaration
public AtkTextNode* TargetLocationText