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Struct UIModule

Assembly: FFXIVClientStructs.dll
Declaration
[VTableAddress("48 8D 05 ?? ?? ?? ?? 4C 89 61 ?? 4C 8B F2", 3, false)]
public struct UIModule

Properties

StaticVTable

Declaration
public static UIModule.UIModuleVTable StaticVTable { get; }

AtkHistorySpan

Declaration
public Span<RaptureAtkHistory> AtkHistorySpan { get; }

Fields

vtbl

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Declaration
[Obsolete("Use UIModule.StaticAddressPointers.VTable")]
public void* vtbl

vfunc

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Declaration
[Obsolete("Use UIModule.StaticAddressPointers.VTable")]
public void** vfunc

AtkModuleEvent

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Declaration
public void** AtkModuleEvent

ExcelLanguageEvent

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Declaration
public void** ExcelLanguageEvent

ChangeEventInterface

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Declaration
public ChangeEventInterface ChangeEventInterface

AtkHistory

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Declaration
[FixedSizeArray<RaptureAtkHistory>(19)]
public byte* AtkHistory

FrameCount

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Declaration
public uint FrameCount

LastTalkName

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Declaration
public Utf8String LastTalkName

LastTalkText

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Declaration
public Utf8String LastTalkText

VTable

Declaration
public UIModule.UIModuleVTable* VTable

Methods

Instance()

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Declaration
public static UIModule* Instance()
Returns

FFXIVClientStructs.FFXIV.Client.UI.UIModule*

GetExcelModule()

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Declaration
[VirtualFunction(5)]
public ExcelModuleInterface* GetExcelModule()
Returns

FFXIVClientStructs.FFXIV.Component.Excel.ExcelModuleInterface*

GetRaptureTextModule()

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Declaration
[VirtualFunction(6)]
public RaptureTextModule* GetRaptureTextModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureTextModule*

GetRaptureAtkModule()

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Declaration
[VirtualFunction(7)]
public RaptureAtkModule* GetRaptureAtkModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.RaptureAtkModule*

GetRaptureShellModule()

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Declaration
[VirtualFunction(9)]
public RaptureShellModule* GetRaptureShellModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Shell.RaptureShellModule*

GetPronounModule()

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Declaration
[VirtualFunction(10)]
public PronounModule* GetPronounModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.PronounModule*

GetRaptureLogModule()

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Declaration
[VirtualFunction(11)]
public RaptureLogModule* GetRaptureLogModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureLogModule*

GetRaptureMacroModule()

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Declaration
[VirtualFunction(12)]
public RaptureMacroModule* GetRaptureMacroModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureMacroModule*

GetRaptureHotbarModule()

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Declaration
[VirtualFunction(13)]
public RaptureHotbarModule* GetRaptureHotbarModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureHotbarModule*

GetRaptureGearsetModule()

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Declaration
[VirtualFunction(14)]
public RaptureGearsetModule* GetRaptureGearsetModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureGearsetModule*

GetAcquaintanceModule()

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Declaration
[VirtualFunction(15)]
public AcquaintanceModule* GetAcquaintanceModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.AcquaintanceModule*

GetItemOrderModule()

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Declaration
[VirtualFunction(16)]
public ItemOrderModule* GetItemOrderModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.ItemOrderModule*

GetItemFinderModule()

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Declaration
[VirtualFunction(17)]
public ItemFinderModule* GetItemFinderModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.ItemFinderModule*

GetConfigModule()

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Declaration
[VirtualFunction(18)]
public ConfigModule* GetConfigModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.ConfigModule*

GetAddonConfig()

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Declaration
[VirtualFunction(19)]
public AddonConfig* GetAddonConfig()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.AddonConfig*

GetUiSavePackModule()

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Declaration
[VirtualFunction(20)]
public UiSavePackModule* GetUiSavePackModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.UiSavePackModule*

GetLetterDataModule()

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Declaration
[VirtualFunction(21)]
public LetterDataModule* GetLetterDataModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.LetterDataModule*

GetRetainerTaskDataModule()

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Declaration
[VirtualFunction(22)]
public RetainerTaskDataModule* GetRetainerTaskDataModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RetainerTaskDataModule*

GetFlagStatusModule()

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Declaration
[VirtualFunction(23)]
public FlagStatusModule* GetFlagStatusModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.FlagStatusModule*

GetRecipeFavoriteModule()

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Declaration
[VirtualFunction(24)]
public RecipeFavoriteModule* GetRecipeFavoriteModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RecipeFavoriteModule*

GetRaptureUiDataModule()

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Declaration
[VirtualFunction(26)]
public RaptureUiDataModule* GetRaptureUiDataModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureUiDataModule*

GetDataCenterHelper()

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Declaration
[VirtualFunction(27)]
public DataCenterHelper* GetDataCenterHelper()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.DataCenterHelper*

GetWorldHelper()

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Declaration
[VirtualFunction(28)]
public WorldHelper* GetWorldHelper()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.WorldHelper*

GetGoldSaucerModule()

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Declaration
[VirtualFunction(29)]
public GoldSaucerModule* GetGoldSaucerModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.GoldSaucerModule*

GetRaptureTeleportHistory()

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Declaration
[VirtualFunction(30)]
public RaptureTeleportHistory* GetRaptureTeleportHistory()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RaptureTeleportHistory*

GetItemContextCustomizeModule()

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Declaration
[VirtualFunction(31)]
public ItemContextCustomizeModule* GetItemContextCustomizeModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.ItemContextCustomizeModule*

GetRecommendEquipModule()

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Declaration
[VirtualFunction(32)]
public RecommendEquipModule* GetRecommendEquipModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RecommendEquipModule*

GetPvpSetModule()

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Declaration
[VirtualFunction(33)]
public PvpSetModule* GetPvpSetModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.PvpSetModule*

GetInfoModule()

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Declaration
[VirtualFunction(34)]
public InfoModule* GetInfoModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Info.InfoModule*

GetUIModuleHelpers()

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Declaration
[VirtualFunction(35)]
public UIModuleHelpers* GetUIModuleHelpers()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.UIModuleHelpers*

GetAgentModule()

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Declaration
[VirtualFunction(36)]
public AgentModule* GetAgentModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Agent.AgentModule*

GetUI3DModule()

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Declaration
[VirtualFunction(38)]
public UI3DModule* GetUI3DModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.UI3DModule*

GetEmoteHistoryModule()

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Declaration
[VirtualFunction(41)]
public EmoteHistoryModule* GetEmoteHistoryModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.EmoteHistoryModule*

GetMinionListModule()

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Declaration
[VirtualFunction(42)]
public MinionListModule* GetMinionListModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.MinionListModule*

GetMountListModule()

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Declaration
[VirtualFunction(43)]
public MountListModule* GetMountListModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.MountListModule*

GetAozNoteModule()

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Declaration
[VirtualFunction(45)]
public AozNoteModule* GetAozNoteModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.AozNoteModule*

GetAchievementListModule()

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Declaration
[VirtualFunction(47)]
public AchievementListModule* GetAchievementListModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.AchievementListModule*

GetGroupPoseModule()

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Declaration
[VirtualFunction(48)]
public GroupPoseModule* GetGroupPoseModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.GroupPoseModule*

GetFieldMarkerModule()

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Declaration
[VirtualFunction(49)]
public FieldMarkerModule* GetFieldMarkerModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.FieldMarkerModule*

GetInputTimerModule()

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Declaration
[VirtualFunction(55)]
public InputTimerModule* GetInputTimerModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.InputTimerModule*

GetRetainerCommentModule()

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Declaration
[VirtualFunction(57)]
public RetainerCommentModule* GetRetainerCommentModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.RetainerCommentModule*

GetBannerModule()

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Declaration
[VirtualFunction(58)]
public BannerModule* GetBannerModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.BannerModule*

GetVVDActionModule()

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Declaration
[VirtualFunction(62)]
public VVDActionModule* GetVVDActionModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.VVDActionModule*

GetUIInputData()

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Declaration
[VirtualFunction(65)]
public UIInputData* GetUIInputData()
Returns

FFXIVClientStructs.FFXIV.Client.UI.UIInputData*

GetUIInputModule()

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Declaration
[VirtualFunction(66)]
public UIInputModule* GetUIInputModule()
Returns

FFXIVClientStructs.FFXIV.Client.UI.UIInputModule*

GetLogFilterConfig()

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Declaration
[VirtualFunction(68)]
public LogFilterConfig* GetLogFilterConfig()
Returns

FFXIVClientStructs.FFXIV.Client.UI.Misc.LogFilterConfig*

EnterGPose()

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Declaration
[VirtualFunction(76)]
public bool EnterGPose()
Returns

System.Boolean

ExitGPose()

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Declaration
[VirtualFunction(77)]
public void ExitGPose()

IsInGPose()

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Declaration
[VirtualFunction(78)]
public bool IsInGPose()
Returns

System.Boolean

EnterIdleCam(byte, ulong)

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Declaration
[VirtualFunction(79)]
public void EnterIdleCam(byte a1 = 0, ulong focusObject = 3758096384)
Parameters
TypeName
System.Bytea1
System.UInt64focusObject

ExitIdleCam()

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Declaration
[VirtualFunction(80)]
public void ExitIdleCam()

IsInIdleCam()

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Declaration
[VirtualFunction(81)]
public bool IsInIdleCam()
Returns

System.Boolean

ShowEurekaHud()

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Declaration
[VirtualFunction(90)]
public void ShowEurekaHud()

HideEurekaHud()

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Declaration
[VirtualFunction(91)]
public void HideEurekaHud()

AddAtkHistoryEntry(Utf8String*, int)

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Declaration
[VirtualFunction(107)]
public void AddAtkHistoryEntry(Utf8String* text, int historyIdx)
Parameters
TypeName
FFXIVClientStructs.FFXIV.Client.System.String.Utf8String*text
System.Int32historyIdx

ClearAtkHistory(int)

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Declaration
[VirtualFunction(108)]
public void ClearAtkHistory(int historyIdx)
Parameters
TypeName
System.Int32historyIdx

ToggleUi(UiFlags, bool, bool)

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Declaration
[VirtualFunction(143)]
public void ToggleUi(UIModule.UiFlags flags, bool enable, bool unknown = true)
Parameters
TypeName
FFXIVClientStructs.FFXIV.Client.UI.UIModule.UiFlagsflags
System.Booleanenable
System.Booleanunknown

ShowGoldSaucerReward(byte, uint, uint, uint)

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Declaration
[VirtualFunction(153)]
public void ShowGoldSaucerReward(byte type, uint mgp, uint rewardItemId, uint rewardItemCount)
Parameters
TypeName
System.Bytetype
System.UInt32mgp
System.UInt32rewardItemId
System.UInt32rewardItemCount

HideGoldSaucerReward()

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Declaration
[VirtualFunction(154)]
public void HideGoldSaucerReward()

ShowTextRelicAtma(uint)

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Declaration
[VirtualFunction(155)]
public void ShowTextRelicAtma(uint itemId)
Parameters
TypeName
System.UInt32itemId

ShowHousingHarvest(uint, int, uint)

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Declaration
[VirtualFunction(163)]
public void ShowHousingHarvest(uint itemId, int amount, uint image = 0)
Parameters
TypeName
System.UInt32itemId
System.Int32amount
System.UInt32image

ShowImage(uint, bool, int, bool)

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Declaration
[VirtualFunction(167)]
public void ShowImage(uint imageId, bool useLocalePath = false, int displayType = 0, bool playSound = false)
Parameters
TypeName
System.UInt32imageId
System.BooleanuseLocalePath
System.Int32displayType
System.BooleanplaySound

ShowText(int, byte*, uint, bool, uint, bool)

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Declaration
[VirtualFunction(168)]
[GenerateCStrOverloads(null)]
public void ShowText(int position, byte* text, uint iconOrCheck1 = 0, bool playSound = true, uint iconOrCheck2 = 0, bool alsoPlaySound = true)
Parameters
TypeName
System.Int32position
System.Byte*text
System.UInt32iconOrCheck1
System.BooleanplaySound
System.UInt32iconOrCheck2
System.BooleanalsoPlaySound

ShowTextChain(int, int)

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Declaration
[VirtualFunction(169)]
public void ShowTextChain(int chain, int hqChain = 0)
Parameters
TypeName
System.Int32chain
System.Int32hqChain

ShowAreaText(byte*, int, bool, bool, uint)

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Declaration
[VirtualFunction(170)]
[GenerateCStrOverloads(null)]
public void ShowAreaText(byte* text, int layer = 0, bool isTop = true, bool isFast = false, uint logMessageId = 0)
Parameters
TypeName
System.Byte*text
System.Int32layer
System.BooleanisTop
System.BooleanisFast
System.UInt32logMessageId

ShowPoisonText(byte*, int)

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Declaration
[VirtualFunction(171)]
[GenerateCStrOverloads(null)]
public void ShowPoisonText(byte* text, int layer = 0)
Parameters
TypeName
System.Byte*text
System.Int32layer

ShowErrorText(byte*, bool)

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Declaration
[VirtualFunction(172)]
[GenerateCStrOverloads(null)]
public void ShowErrorText(byte* text, bool forceVisible = true)
Parameters
TypeName
System.Byte*text
System.BooleanforceVisible

ShowTextClassChange(uint)

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Declaration
[VirtualFunction(173)]
public void ShowTextClassChange(uint classJobId)
Parameters
TypeName
System.UInt32classJobId

ShowGetAction(ActionType, uint)

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Declaration
[VirtualFunction(174)]
public void ShowGetAction(ActionType actionType, uint actionId)
Parameters
TypeName
FFXIVClientStructs.FFXIV.Client.Game.ActionTypeactionType
System.UInt32actionId

ShowLocationTitle(int, bool, bool, int*)

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Declaration
[VirtualFunction(175)]
public void ShowLocationTitle(int territoryId, bool zoomAnim, bool restartAnim, int* language)
Parameters
TypeName
System.Int32territoryId
System.BooleanzoomAnim
System.BooleanrestartAnim
System.Int32*language

ShowGrandCompany1(uint, uint, bool)

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Declaration
[VirtualFunction(179)]
public void ShowGrandCompany1(uint gc, uint gcRank, bool playSound = true)
Parameters
TypeName
System.UInt32gc
System.UInt32gcRank
System.BooleanplaySound

ShowStreak(int, int)

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Declaration
[VirtualFunction(182)]
public void ShowStreak(int streak, int streakType)
Parameters
TypeName
System.Int32streak
System.Int32streakType

ShowAddonKillStreakForManeuvers(int, int)

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Declaration
[VirtualFunction(183)]
public void ShowAddonKillStreakForManeuvers(int streak, int streakType)
Parameters
TypeName
System.Int32streak
System.Int32streakType

ShowBalloonMessage(float*, byte, uint)

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Declaration
[VirtualFunction(184)]
public void ShowBalloonMessage(float* worldPosition, byte pz, uint textImage)
Parameters
TypeName
System.Single*worldPosition
System.Bytepz
System.UInt32textImage

ShowBattleTalk(byte*, byte*, float, byte)

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Declaration
[VirtualFunction(185)]
[GenerateCStrOverloads(null)]
public void ShowBattleTalk(byte* name, byte* text, float duration, byte style)
Parameters
TypeName
System.Byte*name
System.Byte*text
System.Singleduration
System.Bytestyle

ShowBattleTalkImage(byte*, byte*, float, uint, byte)

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Declaration
[VirtualFunction(186)]
[GenerateCStrOverloads(null)]
public void ShowBattleTalkImage(byte* name, byte* text, float duration, uint image, byte style)
Parameters
TypeName
System.Byte*name
System.Byte*text
System.Singleduration
System.UInt32image
System.Bytestyle

ShowBattleTalkSound(byte*, byte*, float, int, byte)

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Declaration
[VirtualFunction(188)]
[GenerateCStrOverloads(null)]
public void ShowBattleTalkSound(byte* name, byte* text, float duration, int sound, byte style)
Parameters
TypeName
System.Byte*name
System.Byte*text
System.Singleduration
System.Int32sound
System.Bytestyle

ExecuteMainCommand(uint)

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Declaration
[VirtualFunction(193)]
public void ExecuteMainCommand(uint command)
Parameters
TypeName
System.UInt32command

IsMainCommandUnlocked(uint)

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Declaration
[VirtualFunction(194)]
public bool IsMainCommandUnlocked(uint command)
Returns

System.Boolean

Parameters
TypeName
System.UInt32command

PlaySound(uint, long, long, byte)

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Declaration
[MemberFunction("E8 ?? ?? ?? ?? 4D 39 BE")]
public static bool PlaySound(uint effectId, long a2 = 0, long a3 = 0, byte a4 = 0)
Returns

System.Boolean

Parameters
TypeName
System.UInt32effectId
System.Int64a2
System.Int64a3
System.Bytea4

IsPlayerCharacterName(byte*)

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Declaration
[MemberFunction("E8 ?? ?? ?? ?? 84 C0 74 BF 4C 8B CB")]
[GenerateCStrOverloads(null)]
public static bool IsPlayerCharacterName(byte* name)
Returns

System.Boolean

Parameters
TypeName
System.Byte*name

PlayChatSoundEffect(uint)

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Declaration
public static void PlayChatSoundEffect(uint effectId)
Parameters
TypeName
System.UInt32effectId

ShowText(int, string, uint, bool, uint, bool)

Declaration
public void ShowText(int position, string text, uint iconOrCheck1 = 0, bool playSound = true, uint iconOrCheck2 = 0, bool alsoPlaySound = true)
Parameters
TypeName
System.Int32position
System.Stringtext
System.UInt32iconOrCheck1
System.BooleanplaySound
System.UInt32iconOrCheck2
System.BooleanalsoPlaySound

ShowText(int, ReadOnlySpan<byte>, uint, bool, uint, bool)

Declaration
public void ShowText(int position, ReadOnlySpan<byte> text, uint iconOrCheck1 = 0, bool playSound = true, uint iconOrCheck2 = 0, bool alsoPlaySound = true)
Parameters
TypeName
System.Int32position
System.ReadOnlySpan<System.Byte>text
System.UInt32iconOrCheck1
System.BooleanplaySound
System.UInt32iconOrCheck2
System.BooleanalsoPlaySound

ShowAreaText(string, int, bool, bool, uint)

Declaration
public void ShowAreaText(string text, int layer = 0, bool isTop = true, bool isFast = false, uint logMessageId = 0)
Parameters
TypeName
System.Stringtext
System.Int32layer
System.BooleanisTop
System.BooleanisFast
System.UInt32logMessageId

ShowAreaText(ReadOnlySpan<byte>, int, bool, bool, uint)

Declaration
public void ShowAreaText(ReadOnlySpan<byte> text, int layer = 0, bool isTop = true, bool isFast = false, uint logMessageId = 0)
Parameters
TypeName
System.ReadOnlySpan<System.Byte>text
System.Int32layer
System.BooleanisTop
System.BooleanisFast
System.UInt32logMessageId

ShowPoisonText(string, int)

Declaration
public void ShowPoisonText(string text, int layer = 0)
Parameters
TypeName
System.Stringtext
System.Int32layer

ShowPoisonText(ReadOnlySpan<byte>, int)

Declaration
public void ShowPoisonText(ReadOnlySpan<byte> text, int layer = 0)
Parameters
TypeName
System.ReadOnlySpan<System.Byte>text
System.Int32layer

ShowErrorText(string, bool)

Declaration
public void ShowErrorText(string text, bool forceVisible = true)
Parameters
TypeName
System.Stringtext
System.BooleanforceVisible

ShowErrorText(ReadOnlySpan<byte>, bool)

Declaration
public void ShowErrorText(ReadOnlySpan<byte> text, bool forceVisible = true)
Parameters
TypeName
System.ReadOnlySpan<System.Byte>text
System.BooleanforceVisible

ShowBattleTalk(string, string, float, byte)

Declaration
public void ShowBattleTalk(string name, string text, float duration, byte style)
Parameters
TypeName
System.Stringname
System.Stringtext
System.Singleduration
System.Bytestyle

ShowBattleTalk(ReadOnlySpan<byte>, ReadOnlySpan<byte>, float, byte)

Declaration
public void ShowBattleTalk(ReadOnlySpan<byte> name, ReadOnlySpan<byte> text, float duration, byte style)
Parameters
TypeName
System.ReadOnlySpan<System.Byte>name
System.ReadOnlySpan<System.Byte>text
System.Singleduration
System.Bytestyle

ShowBattleTalkImage(string, string, float, uint, byte)

Declaration
public void ShowBattleTalkImage(string name, string text, float duration, uint image, byte style)
Parameters
TypeName
System.Stringname
System.Stringtext
System.Singleduration
System.UInt32image
System.Bytestyle

ShowBattleTalkImage(ReadOnlySpan<byte>, ReadOnlySpan<byte>, float, uint, byte)

Declaration
public void ShowBattleTalkImage(ReadOnlySpan<byte> name, ReadOnlySpan<byte> text, float duration, uint image, byte style)
Parameters
TypeName
System.ReadOnlySpan<System.Byte>name
System.ReadOnlySpan<System.Byte>text
System.Singleduration
System.UInt32image
System.Bytestyle

ShowBattleTalkSound(string, string, float, int, byte)

Declaration
public void ShowBattleTalkSound(string name, string text, float duration, int sound, byte style)
Parameters
TypeName
System.Stringname
System.Stringtext
System.Singleduration
System.Int32sound
System.Bytestyle

ShowBattleTalkSound(ReadOnlySpan<byte>, ReadOnlySpan<byte>, float, int, byte)

Declaration
public void ShowBattleTalkSound(ReadOnlySpan<byte> name, ReadOnlySpan<byte> text, float duration, int sound, byte style)
Parameters
TypeName
System.ReadOnlySpan<System.Byte>name
System.ReadOnlySpan<System.Byte>text
System.Singleduration
System.Int32sound
System.Bytestyle

IsPlayerCharacterName(string)

Declaration
public static bool IsPlayerCharacterName(string name)
Returns

System.Boolean

Parameters
TypeName
System.Stringname

IsPlayerCharacterName(ReadOnlySpan<byte>)

Declaration
public static bool IsPlayerCharacterName(ReadOnlySpan<byte> name)
Returns

System.Boolean

Parameters
TypeName
System.ReadOnlySpan<System.Byte>name