Interface ICustomizeData
This collection represents customization data a Dalamud.Game.ClientState.Objects.Types.ICharacter has.
Assembly: Dalamud.dll
public interface ICustomizeData
Properties
Race
Gets the current race. E.g., Miqo'te, Aura.
byte Race { get; }
Sex
Gets the current sex.
byte Sex { get; }
BodyType
Gets the current body type.
byte BodyType { get; }
Height
Gets the current height (0 to 100).
byte Height { get; }
Tribe
Gets the current tribe. E.g., Seeker of the Sun, Keeper of the Moon.
byte Tribe { get; }
Face
Gets the current face (1 to 4).
byte Face { get; }
Hairstyle
Gets the current hairstyle.
byte Hairstyle { get; }
SkinColor
Gets the current skin color.
byte SkinColor { get; }
EyeColorLeft
Gets the current color of the left eye.
byte EyeColorLeft { get; }
EyeColorRight
Gets the current color of the right eye.
byte EyeColorRight { get; }
HairColor
Gets the current main hair color.
byte HairColor { get; }
HighlightsColor
Gets the current highlight hair color.
byte HighlightsColor { get; }
TattooColor
Gets the current tattoo color.
byte TattooColor { get; }
Eyebrows
Gets the current eyebrow type.
byte Eyebrows { get; }
Nose
Gets the current nose type.
byte Nose { get; }
Jaw
Gets the current jaw type.
byte Jaw { get; }
LipColorFurPattern
Gets the current lip color fur pattern.
byte LipColorFurPattern { get; }
MuscleMass
Gets the current muscle mass value.
byte MuscleMass { get; }
TailShape
Gets the current tail type (1 to 4).
byte TailShape { get; }
BustSize
Gets the current bust size (0 to 100).
byte BustSize { get; }
FacePaintColor
Gets the current color of the face paint.
byte FacePaintColor { get; }
Highlights
Gets a value indicating whether highlight color is used.
bool Highlights { get; }
FacialFeature1
Gets a value indicating whether this facial feature is used.
bool FacialFeature1 { get; }
FacialFeature2
Gets a value indicating whether this facial feature is used.
bool FacialFeature2 { get; }
FacialFeature3
Gets a value indicating whether this facial feature is used.
bool FacialFeature3 { get; }
FacialFeature4
Gets a value indicating whether this facial feature is used.
bool FacialFeature4 { get; }
FacialFeature5
Gets a value indicating whether this facial feature is used.
bool FacialFeature5 { get; }
FacialFeature6
Gets a value indicating whether this facial feature is used.
bool FacialFeature6 { get; }
FacialFeature7
Gets a value indicating whether this facial feature is used.
bool FacialFeature7 { get; }
LegacyTattoo
Gets a value indicating whether the legacy tattoo is used.
bool LegacyTattoo { get; }
EyeShape
Gets the current eye shape type.
byte EyeShape { get; }
SmallIris
Gets a value indicating whether small iris is used.
bool SmallIris { get; }
Mouth
Gets the current mouth type.
byte Mouth { get; }
Lipstick
Gets a value indicating whether lipstick is used.
bool Lipstick { get; }
FacePaint
Gets the current face paint type.
byte FacePaint { get; }
FacePaintReversed
Gets a value indicating whether face paint reversed is used.
bool FacePaintReversed { get; }