Interface ITargetManager
Get and set various kinds of targets for the player.
Assembly: Dalamud.dll
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Declaration
public interface ITargetManager
Properties
Target
Gets or sets the current target. Set to null to clear the target.
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Declaration
IGameObject? Target { get; set; }
MouseOverTarget
Gets or sets the mouseover target. Set to null to clear the target.
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Declaration
IGameObject? MouseOverTarget { get; set; }
FocusTarget
Gets or sets the focus target. Set to null to clear the target.
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Declaration
IGameObject? FocusTarget { get; set; }
PreviousTarget
Gets or sets the previous target. Set to null to clear the target.
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Declaration
IGameObject? PreviousTarget { get; set; }
SoftTarget
Gets or sets the soft target. Set to null to clear the target.
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Declaration
IGameObject? SoftTarget { get; set; }
GPoseTarget
Gets or sets the gpose target. Set to null to clear the target.
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Declaration
IGameObject? GPoseTarget { get; set; }
MouseOverNameplateTarget
Gets or sets the mouseover nameplate target. Set to null to clear the target.
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Declaration
IGameObject? MouseOverNameplateTarget { get; set; }