Class Status
This class represents a status effect an actor is afflicted by.
Assembly: Dalamud.dll
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Declaration
public class Status
Properties
Address
Gets the address of the status in memory.
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Declaration
public nint Address { get; }
StatusId
Gets the status ID of this status.
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Declaration
public uint StatusId { get; }
GameData
Gets the GameData associated with this status.
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Declaration
public Status GameData { get; }
Param
Gets the parameter value of the status.
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Declaration
public ushort Param { get; }
StackCount
Gets the stack count of this status.
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Declaration
public byte StackCount { get; }
RemainingTime
Gets the time remaining of this status.
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Declaration
public float RemainingTime { get; }
SourceId
Gets the source ID of this status.
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Declaration
public uint SourceId { get; }
SourceObject
Gets the source actor associated with this status.
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Declaration
public IGameObject? SourceObject { get; }