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Class Status

This class represents a status effect an actor is afflicted by.

Assembly: Dalamud.dll
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Declaration
public class Status

Properties

Address

Gets the address of the status in memory.

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Declaration
public nint Address { get; }

StatusId

Gets the status ID of this status.

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Declaration
public uint StatusId { get; }

GameData

Gets the GameData associated with this status.

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Declaration
public Status GameData { get; }

Param

Gets the parameter value of the status.

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Declaration
public ushort Param { get; }

StackCount

Gets the stack count of this status.

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Declaration
public byte StackCount { get; }

RemainingTime

Gets the time remaining of this status.

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Declaration
public float RemainingTime { get; }

SourceId

Gets the source ID of this status.

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Declaration
public uint SourceId { get; }

SourceObject

Gets the source actor associated with this status.

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Declaration
public IGameObject? SourceObject { get; }