Skip to main content

Interface INamePlateUpdateContext

Contains information related to the pending nameplate data update. This is only valid for a single frame and should not be kept across frames.

Assembly: Dalamud.dll
View Source
Declaration
public interface INamePlateUpdateContext

Properties

ActiveNamePlateCount

Gets the number of active nameplates. The actual number visible may be lower than this in cases where some nameplates are hidden by default (based on in-game "Display Name Settings" and so on).

View Source
Declaration
int ActiveNamePlateCount { get; }

IsFullUpdate

Gets a value indicating whether the game is currently performing a full update of all active nameplates.

View Source
Declaration
bool IsFullUpdate { get; }

AddonAddress

Gets the address of the NamePlate addon.

View Source
Declaration
nint AddonAddress { get; }

NumberArrayDataAddress

Gets the address of the NamePlate addon's number array data container.

View Source
Declaration
nint NumberArrayDataAddress { get; }

StringArrayDataAddress

Gets the address of the NamePlate addon's string array data container.

View Source
Declaration
nint StringArrayDataAddress { get; }

NumberArrayDataEntryAddress

Gets the address of the first entry in the NamePlate addon's int array.

View Source
Declaration
nint NumberArrayDataEntryAddress { get; }