Interface INamePlateUpdateContext
Contains information related to the pending nameplate data update. This is only valid for a single frame and should not be kept across frames.
Assembly: Dalamud.dll​
Declaration
public interface INamePlateUpdateContext
Properties​
ActiveNamePlateCount​
Gets the number of active nameplates. The actual number visible may be lower than this in cases where some nameplates are hidden by default (based on in-game "Display Name Settings" and so on).
Declaration
int ActiveNamePlateCount { get; }
IsFullUpdate​
Gets a value indicating whether a forced re-draw is currently being performed.
Declaration
bool IsFullUpdate { get; }
AddonAddress​
Gets the address of the NamePlate addon.
Declaration
nint AddonAddress { get; }
NumberArrayDataAddress​
Gets the address of the NamePlate addon's number array data container.
Declaration
nint NumberArrayDataAddress { get; }
StringArrayDataAddress​
Gets the address of the NamePlate addon's string array data container.
Declaration
nint StringArrayDataAddress { get; }
NumberArrayDataEntryAddress​
Gets the address of the first entry in the NamePlate addon's int array.
Declaration
nint NumberArrayDataEntryAddress { get; }