Class InventoryItemChangedArgs
Represents the data associated with an items properties being changed. This also includes an items stack count changing.
Assembly: Dalamud.dll
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Declaration
public sealed class InventoryItemChangedArgs : InventoryEventArgs
Inheritance: System.Object
-> Dalamud.Game.Inventory.InventoryEventArgTypes.InventoryEventArgs
Properties
Inventory
Gets the inventory this item is in.
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Declaration
public GameInventoryType Inventory { get; }
Slot
Gets the inventory slot this item is in.
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Declaration
public uint Slot { get; }
OldItemState
Gets the state of the item from before it was changed. <remarks><em>This is a copy of the item data.</em></remarks>
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Declaration
public ref readonly GameInventoryItem OldItemState { get; }