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Class InventoryItemChangedArgs

Represents the data associated with an items properties being changed. This also includes an items stack count changing.

Assembly: Dalamud.dll
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Declaration
public sealed class InventoryItemChangedArgs : InventoryEventArgs

Inheritance: System.Object -> Dalamud.Game.Inventory.InventoryEventArgTypes.InventoryEventArgs

Properties

Inventory

Gets the inventory this item is in.

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Declaration
public GameInventoryType Inventory { get; }

Slot

Gets the inventory slot this item is in.

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Declaration
public uint Slot { get; }

OldItemState

Gets the state of the item from before it was changed. <remarks><em>This is a copy of the item data.</em></remarks>

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Declaration
public ref readonly GameInventoryItem OldItemState { get; }