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Version: 15.x (API 15) [Current]

Enum GameInventoryEvent

Class representing a item's changelog state.

Assembly: Dalamud.dll​
Declaration
public enum GameInventoryEvent

Fields​

Empty​

A value indicating that there was no event.

You should not see this value, unless you explicitly used it yourself, or APIs using this enum say otherwise.

Declaration
Empty = 0

Added​

Item was added to an inventory.

Declaration
Added = 1

Removed​

Item was removed from an inventory.

Declaration
Removed = 2

Changed​

Properties are changed for an item in an inventory.

Declaration
Changed = 3

Moved​

Item has been moved, possibly across different inventories.

Declaration
Moved = 4

Split​

Item has been split into two stacks from one, possibly across different inventories.

Declaration
Split = 5

Merged​

Item has been merged into one stack from two, possibly across different inventories.

Declaration
Merged = 6

Extension Methods​