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Enum GameInventoryEvent

Class representing a item's changelog state.

Assembly: Dalamud.dll
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Declaration
public enum GameInventoryEvent

Fields

Empty

A value indicating that there was no event.

You should not see this value, unless you explicitly used it yourself, or APIs using this enum say otherwise.

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Declaration
Empty = 0

Added

Item was added to an inventory.

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Declaration
Added = 1

Removed

Item was removed from an inventory.

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Declaration
Removed = 2

Changed

Properties are changed for an item in an inventory.

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Declaration
Changed = 3

Moved

Item has been moved, possibly across different inventories.

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Declaration
Moved = 4

Split

Item has been split into two stacks from one, possibly across different inventories.

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Declaration
Split = 5

Merged

Item has been merged into one stack from two, possibly across different inventories.

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Declaration
Merged = 6

Extension Methods