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Struct UIModulePtr

A readonly wrapper for UIModule.

Assembly: Dalamud.dll
Declaration
public readonly struct UIModulePtr : IEquatable<UIModulePtr>

Implements:
System.IEquatable<Dalamud.Game.NativeWrapper.UIModulePtr>

Properties

IsNull

Gets a value indicating whether the underlying pointer is a nullptr.

Declaration
public bool IsNull { get; }

Fields

Address

The address to the UIModule.

Declaration
public readonly nint Address

Methods

Equals(UIModulePtr)

Determines whether the specified UIModulePtr is equal to the current UIModulePtr.

Declaration
public bool Equals(UIModulePtr other)
Returns

System.Boolean: true if the specified UIModulePtr is equal to the current UIModulePtr; otherwise, false.

Parameters
TypeNameDescription
Dalamud.Game.NativeWrapper.UIModulePtrotherThe UIModulePtr to compare with the current UIModulePtr.

Equals(object)

Declaration
public override bool Equals(object obj)
Returns

System.Boolean

Parameters
TypeName
System.Objectobj

GetHashCode()

Declaration
public override int GetHashCode()
Returns

System.Int32

Implements

  • System.IEquatable<Dalamud.Game.NativeWrapper.UIModulePtr>