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Version: 15.x (API 15) [Current]

Struct UIModulePtr

A readonly wrapper for UIModule.

Assembly: Dalamud.dll​
Declaration
public readonly struct UIModulePtr : IEquatable<UIModulePtr>

Implements:
System.IEquatable<Dalamud.Game.NativeWrapper.UIModulePtr>

Properties​

IsNull​

Gets a value indicating whether the underlying pointer is a nullptr.

Declaration
public bool IsNull { get; }

Fields​

Address​

The address to the UIModule.

Declaration
public readonly nint Address

Methods​

Equals(UIModulePtr)​

Determines whether the specified UIModulePtr is equal to the current UIModulePtr.

Declaration
public bool Equals(UIModulePtr other)
Returns​

System.Boolean: true if the specified UIModulePtr is equal to the current UIModulePtr; otherwise, false.

Parameters​
TypeNameDescription
Dalamud.Game.NativeWrapper.UIModulePtrotherThe UIModulePtr to compare with the current UIModulePtr.

Equals(object)​

Declaration
public override bool Equals(object obj)
Returns​

System.Boolean

Parameters​
TypeName
System.Objectobj

GetHashCode()​

Declaration
public override int GetHashCode()
Returns​

System.Int32

Implements​

  • System.IEquatable<Dalamud.Game.NativeWrapper.UIModulePtr>