Struct UIModulePtr
A readonly wrapper for UIModule.
Assembly: Dalamud.dll
Declaration
public readonly struct UIModulePtr : IEquatable<UIModulePtr>
Implements:
System.IEquatable<Dalamud.Game.NativeWrapper.UIModulePtr>
Properties
IsNull
Gets a value indicating whether the underlying pointer is a nullptr.
Declaration
public bool IsNull { get; }
Fields
Address
The address to the UIModule.
Declaration
public readonly nint Address
Methods
Equals(UIModulePtr)
Determines whether the specified UIModulePtr is equal to the current UIModulePtr.
Declaration
public bool Equals(UIModulePtr other)
Returns
System.Boolean: true if the specified UIModulePtr is equal to the current UIModulePtr; otherwise, false.
Parameters
| Type | Name | Description |
|---|---|---|
| Dalamud.Game.NativeWrapper.UIModulePtr | other | The UIModulePtr to compare with the current UIModulePtr. |
Equals(object)
Declaration
public override bool Equals(object obj)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
System.Object | obj |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
System.Int32
Implements
System.IEquatable<Dalamud.Game.NativeWrapper.UIModulePtr>