Struct FdtReader.FontTableEntry
Glyph table entry.
Assembly: Dalamud.dll
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Declaration
public struct FdtReader.FontTableEntry : IComparable<FdtReader.FontTableEntry>
Implements:
System.IComparable<Dalamud.Interface.GameFonts.FdtReader.FontTableEntry>
Properties
TextureFileIndex
Gets the index of the file among all the backing texture files.
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Declaration
public int TextureFileIndex { get; }
TextureChannelIndex
Gets the channel index in the backing texture file.
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Declaration
public int TextureChannelIndex { get; }
TextureChannelByteIndex
Gets the byte index in a multichannel pixel corresponding to the channel.
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Declaration
public int TextureChannelByteIndex { get; }
AdvanceWidth
Gets the advance width of this character.
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Declaration
public int AdvanceWidth { get; }
CharInt
Gets the Unicode codepoint of the character for this entry in int type.
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Declaration
public int CharInt { get; }
Char
Gets the Unicode codepoint of the character for this entry in char type.
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Declaration
public char Char { get; }
Fields
TextureChannelOrder
Mapping of texture channel index to byte index.
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Declaration
public static readonly int[] TextureChannelOrder
CharUtf8
Integer representation of a Unicode character in UTF-8 in reverse order, read in little endian.