Class GLTextureWrap
OpenGL 3 Implementation of ImGuiScene.TextureWrap. Provides a simple wrapped view of the disposeable resource as well as the handle for ImGui.
Assembly: ImGuiScene.dll
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Declaration
public class GLTextureWrap : TextureWrap, IDisposable
Implements:
ImGuiScene.TextureWrap, System.IDisposable
Properties
ImGuiHandle
A texture handle suitable for direct use with ImGui::Image() etc.
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Declaration
public IntPtr ImGuiHandle { get; }
Width
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Declaration
public int Width { get; }
Height
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Declaration
public int Height { get; }
Methods
Dispose(bool)
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Declaration
protected virtual void Dispose(bool disposing)
Parameters
Type | Name |
---|---|
System.Boolean | disposing |
~GLTextureWrap()
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Declaration
protected ~GLTextureWrap()
Dispose()
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Declaration
public void Dispose()
Implements
- ImGuiScene.TextureWrap
System.IDisposable