Class ConfigChangeEvent
Represents a change in the configuration.
Assembly: Dalamud.dll
Declaration
public abstract record ConfigChangeEvent : IEquatable<ConfigChangeEvent>
Derived:
Dalamud.Game.Config.ConfigChangeEvent<T>
Implements:
System.IEquatable<Dalamud.Game.Config.ConfigChangeEvent>
Properties
EqualityContract
Declaration
protected virtual Type EqualityContract { get; }
Option
The option tha twas changed.
Declaration
public Enum Option { get; init; }
Methods
ToString()
Declaration
public override string ToString()
Returns
System.String
PrintMembers(StringBuilder)
Declaration
protected virtual bool PrintMembers(StringBuilder builder)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
System.Text.StringBuilder | builder |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
System.Int32
Equals(object?)
Declaration
public override bool Equals(object? obj)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
System.Object | obj |
Equals(ConfigChangeEvent?)
Declaration
public virtual bool Equals(ConfigChangeEvent? other)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
| Dalamud.Game.Config.ConfigChangeEvent | other |
Deconstruct(out Enum)
Declaration
public void Deconstruct(out Enum Option)
Parameters
| Type | Name |
|---|---|
System.Enum | Option |
Implements
System.IEquatable<Dalamud.Game.Config.ConfigChangeEvent>