Class UIntConfigProperties
Represents a uint configuration property.
Assembly: Dalamud.dll
Declaration
public record UIntConfigProperties : IEquatable<UIntConfigProperties>
Implements:
System.IEquatable<Dalamud.Game.Config.UIntConfigProperties>
Properties
EqualityContract
Declaration
protected virtual Type EqualityContract { get; }
Default
The default value.
Declaration
public uint Default { get; init; }
Minimum
The minimum value.
Declaration
public uint Minimum { get; init; }
Maximum
The maximum value.
Declaration
public uint Maximum { get; init; }
Methods
ToString()
Declaration
public override string ToString()
Returns
System.String
PrintMembers(StringBuilder)
Declaration
protected virtual bool PrintMembers(StringBuilder builder)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
System.Text.StringBuilder | builder |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
System.Int32
Equals(object?)
Declaration
public override bool Equals(object? obj)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
System.Object | obj |
Equals(UIntConfigProperties?)
Declaration
public virtual bool Equals(UIntConfigProperties? other)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
| Dalamud.Game.Config.UIntConfigProperties | other |
Deconstruct(out uint, out uint, out uint)
Declaration
public void Deconstruct(out uint Default, out uint Minimum, out uint Maximum)
Parameters
| Type | Name |
|---|---|
System.UInt32 | Default |
System.UInt32 | Minimum |
System.UInt32 | Maximum |
Implements
System.IEquatable<Dalamud.Game.Config.UIntConfigProperties>