Interface IMenuItem
Interface representing a menu item to be added to a context menu.
Assembly: Dalamud.dll
public interface IMenuItem
Properties
Name
Gets or sets the display name of the menu item.
SeString Name { get; set; }
Prefix
Gets or sets the prefix attached to the beginning of Dalamud.Game.Gui.ContextMenu.IMenuItem.Name.
SeIconChar? Prefix { get; set; }
PrefixChar
Sets the character to prefix the Dalamud.Game.Gui.ContextMenu.IMenuItem.Name with. Will be converted into a fancy boxed letter icon. Must be an uppercase letter.
char? PrefixChar { set; }
PrefixColor
Gets or sets the color of the Dalamud.Game.Gui.ContextMenu.IMenuItem.Prefix. Specifies a Lumina.Excel.Sheets.UIColor row id.
ushort PrefixColor { get; set; }
UseDefaultPrefix
Gets or sets a value indicating whether the dev wishes to intentionally use the default prefix symbol and color.
bool UseDefaultPrefix { get; set; }
OnClicked
Gets or sets the callback to be invoked when the menu item is clicked.
Action<IMenuItemClickedArgs>? OnClicked { get; set; }
Priority
Gets or sets the priority (or order) with which the menu item should be displayed in descending order. Priorities below 0 will be displayed above the native menu items. Other priorities will be displayed below the native menu items.
int Priority { get; set; }
IsEnabled
Gets or sets a value indicating whether the menu item is enabled. Disabled items will be faded and cannot be clicked on.
bool IsEnabled { get; set; }
IsSubmenu
Gets or sets a value indicating whether the menu item is a submenu. This value is purely visual. Submenu items will have an arrow to its right.
bool IsSubmenu { get; set; }
IsReturn
Gets or sets a value indicating whether the menu item is a return item. This value is purely visual. Return items will have a back arrow to its left. If both Dalamud.Game.Gui.ContextMenu.IMenuItem.IsSubmenu and Dalamud.Game.Gui.ContextMenu.IMenuItem.IsReturn are true, the return arrow will take precedence.
bool IsReturn { get; set; }
Fields
DalamudDefaultPrefix
The default prefix used if no specific preset is specified.
public const SeIconChar DalamudDefaultPrefix = BoxedLetterD
DalamudDefaultPrefixColor
The default prefix color used if no specific preset is specified.
public const ushort DalamudDefaultPrefixColor = 539