Class GameFontLayoutPlan
Plan on how glyphs will be rendered.
Assembly: Dalamud.dll
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Declaration
public class GameFontLayoutPlan
Properties
ImFontPtr
Gets the associated ImFontPtr.
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Declaration
public ImFontPtr ImFontPtr { get; }
Size
Gets the size in points of the text.
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Declaration
public float Size { get; }
X
Gets the x offset of the leftmost glyph.
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Declaration
public float X { get; }
Width
Gets the width of the text.
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Declaration
public float Width { get; }
Height
Gets the height of the text.
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Declaration
public float Height { get; }
Elements
Gets the list of plannen elements.
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Declaration
public IList<GameFontLayoutPlan.Element> Elements { get; }
Methods
Draw(ImDrawListPtr, Vector2, uint)
Draws font to ImGui.
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Declaration
public void Draw(ImDrawListPtr drawListPtr, Vector2 pos, uint col)
Parameters
Type | Name | Description |
---|---|---|
ImGuiNET.ImDrawListPtr | drawListPtr | Target ImDrawList. |
System.Numerics.Vector2 | pos | Position. |
System.UInt32 | col | Color. |