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Class DRKGauge

In-memory DRK job gauge.

Assembly: Dalamud.dll
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Declaration
public class DRKGauge : JobGaugeBase<DarkKnightGauge>

Inheritance: System.Object -> Dalamud.Game.ClientState.JobGauge.Types.JobGaugeBase -> Dalamud.Game.ClientState.JobGauge.Types.JobGaugeBase<T>

Properties

Blood

Gets the amount of blood accumulated.

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Declaration
public byte Blood { get; }

DarksideTimeRemaining

Gets the Darkside time remaining in milliseconds.

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Declaration
public ushort DarksideTimeRemaining { get; }

ShadowTimeRemaining

Gets the Shadow time remaining in milliseconds.

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Declaration
public ushort ShadowTimeRemaining { get; }

HasDarkArts

Gets a value indicating whether the player has Dark Arts or not.

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Declaration
public bool HasDarkArts { get; }