Class DRKGauge
In-memory DRK job gauge.
Assembly: Dalamud.dll
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Declaration
public class DRKGauge : JobGaugeBase<DarkKnightGauge>
Inheritance: System.Object
-> Dalamud.Game.ClientState.JobGauge.Types.JobGaugeBase -> Dalamud.Game.ClientState.JobGauge.Types.JobGaugeBase<T>
Properties
Blood
Gets the amount of blood accumulated.
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Declaration
public byte Blood { get; }
DarksideTimeRemaining
Gets the Darkside time remaining in milliseconds.
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Declaration
public ushort DarksideTimeRemaining { get; }
ShadowTimeRemaining
Gets the Shadow time remaining in milliseconds.
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Declaration
public ushort ShadowTimeRemaining { get; }
HasDarkArts
Gets a value indicating whether the player has Dark Arts or not.
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Declaration
public bool HasDarkArts { get; }