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Class SMNGauge

In-memory SMN job gauge.

Assembly: Dalamud.dll
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Declaration
public class SMNGauge : JobGaugeBase<SummonerGauge>

Inheritance: System.Object -> Dalamud.Game.ClientState.JobGauge.Types.JobGaugeBase -> Dalamud.Game.ClientState.JobGauge.Types.JobGaugeBase<T>

Properties

SummonTimerRemaining

Gets the time remaining for the current summon.

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Declaration
public ushort SummonTimerRemaining { get; }

AttunmentTimerRemaining

Gets the time remaining for the current attunement.

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Declaration
public ushort AttunmentTimerRemaining { get; }

ReturnSummon

Gets the summon that will return after the current summon expires. This maps to the Lumina.Excel.GeneratedSheets.Pet sheet.

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Declaration
public SummonPet ReturnSummon { get; }

ReturnSummonGlam

Gets the summon glam for the Dalamud.Game.ClientState.JobGauge.Types.SMNGauge.ReturnSummon. This maps to the Lumina.Excel.GeneratedSheets.PetMirage sheet.

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Declaration
public PetGlam ReturnSummonGlam { get; }

Attunement

Gets the amount of aspected Attunment remaining.

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Declaration
public byte Attunement { get; }

AetherFlags

Gets the current aether flags. Use the summon accessors instead.

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Declaration
public AetherFlags AetherFlags { get; }

IsBahamutReady

Gets a value indicating whether Bahamut is ready to be summoned.

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Declaration
public bool IsBahamutReady { get; }

IsPhoenixReady

Gets a value indicating whether if Phoenix is ready to be summoned.

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Declaration
public bool IsPhoenixReady { get; }

IsIfritReady

Gets a value indicating whether if Ifrit is ready to be summoned.

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Declaration
public bool IsIfritReady { get; }

IsTitanReady

Gets a value indicating whether if Titan is ready to be summoned.

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Declaration
public bool IsTitanReady { get; }

IsGarudaReady

Gets a value indicating whether if Garuda is ready to be summoned.

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Declaration
public bool IsGarudaReady { get; }

IsIfritAttuned

Gets a value indicating whether if Ifrit is currently attuned.

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Declaration
public bool IsIfritAttuned { get; }

IsTitanAttuned

Gets a value indicating whether if Titan is currently attuned.

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Declaration
public bool IsTitanAttuned { get; }

IsGarudaAttuned

Gets a value indicating whether if Garuda is currently attuned.

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Declaration
public bool IsGarudaAttuned { get; }

HasAetherflowStacks

Gets a value indicating whether there are any Aetherflow stacks available.

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Declaration
public bool HasAetherflowStacks { get; }

AetherflowStacks

Gets the amount of Aetherflow available.

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Declaration
public byte AetherflowStacks { get; }