Interface ITargetManager
Get and set various kinds of targets for the player.
Assembly: Dalamud.dll​
Declaration
public interface ITargetManager : IDalamudService
Properties​
Target​
Gets or sets the current target. Set to null to clear the target.
Declaration
IGameObject? Target { get; set; }
MouseOverTarget​
Gets or sets the mouseover target. Set to null to clear the target.
Declaration
IGameObject? MouseOverTarget { get; set; }
FocusTarget​
Gets or sets the focus target. Set to null to clear the target.
Declaration
IGameObject? FocusTarget { get; set; }
PreviousTarget​
Gets or sets the previous target. Set to null to clear the target.
Declaration
IGameObject? PreviousTarget { get; set; }
SoftTarget​
Gets or sets the soft target. Set to null to clear the target.
Declaration
IGameObject? SoftTarget { get; set; }
GPoseTarget​
Gets or sets the gpose target. Set to null to clear the target.
Declaration
IGameObject? GPoseTarget { get; set; }
MouseOverNameplateTarget​
Gets or sets the mouseover nameplate target. Set to null to clear the target.
Declaration
IGameObject? MouseOverNameplateTarget { get; set; }