Interface IFlyTextGui
This class facilitates interacting with and creating native in-game "fly text".
Assembly: Dalamud.dll
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Declaration
public interface IFlyTextGui
Methods
AddFlyText(FlyTextKind, uint, uint, uint, SeString, SeString, uint, uint, uint)
Displays a fly text in-game on the local player.
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Declaration
void AddFlyText(FlyTextKind kind, uint actorIndex, uint val1, uint val2, SeString text1, SeString text2, uint color, uint icon, uint damageTypeIcon)
Parameters
Type | Name | Description |
---|---|---|
Dalamud.Game.Gui.FlyText.FlyTextKind | kind | The FlyTextKind. See Dalamud.Game.Gui.FlyText.FlyTextKind. |
System.UInt32 | actorIndex | The index of the actor to place flytext on. Indexing unknown. 1 places flytext on local player. |
System.UInt32 | val1 | Value1 passed to the native flytext function. |
System.UInt32 | val2 | Value2 passed to the native flytext function. Seems unused. |
Dalamud.Game.Text.SeStringHandling.SeString | text1 | Text1 passed to the native flytext function. |
Dalamud.Game.Text.SeStringHandling.SeString | text2 | Text2 passed to the native flytext function. |
System.UInt32 | color | Color passed to the native flytext function. Changes flytext color. |
System.UInt32 | icon | Icon ID passed to the native flytext function. Only displays with select FlyTextKind. |
System.UInt32 | damageTypeIcon | Damage Type Icon ID passed to the native flytext function. Displayed next to damage values to denote damage type. |
Events
FlyTextCreated
The FlyText event that can be subscribed to.
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Declaration
event IFlyTextGui.OnFlyTextCreatedDelegate? FlyTextCreated
Event Type
Dalamud.Plugin.Services.IFlyTextGui.OnFlyTextCreatedDelegate