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Delegate IFlyTextGui.OnFlyTextCreatedDelegate

The delegate defining the type for the FlyText event.

Assembly: Dalamud.dll
Declaration
public delegate void IFlyTextGui.OnFlyTextCreatedDelegate(ref FlyTextKind kind, ref int val1, ref int val2, ref SeString text1, ref SeString text2, ref uint color, ref uint icon, ref uint damageTypeIcon, ref float yOffset, ref bool handled)

Methods

Invoke(ref FlyTextKind, ref int, ref int, ref SeString, ref SeString, ref uint, ref uint, ref uint, ref float, ref bool)

Declaration
public virtual void Invoke(ref FlyTextKind kind, ref int val1, ref int val2, ref SeString text1, ref SeString text2, ref uint color, ref uint icon, ref uint damageTypeIcon, ref float yOffset, ref bool handled)
Parameters
TypeName
Dalamud.Game.Gui.FlyText.FlyTextKindkind
System.Int32val1
System.Int32val2
Dalamud.Game.Text.SeStringHandling.SeStringtext1
Dalamud.Game.Text.SeStringHandling.SeStringtext2
System.UInt32color
System.UInt32icon
System.UInt32damageTypeIcon
System.SingleyOffset
System.Booleanhandled

BeginInvoke(ref FlyTextKind, ref int, ref int, ref SeString, ref SeString, ref uint, ref uint, ref uint, ref float, ref bool, AsyncCallback, object)

Declaration
public virtual IAsyncResult BeginInvoke(ref FlyTextKind kind, ref int val1, ref int val2, ref SeString text1, ref SeString text2, ref uint color, ref uint icon, ref uint damageTypeIcon, ref float yOffset, ref bool handled, AsyncCallback callback, object @object)
Returns

System.IAsyncResult

Parameters
TypeName
Dalamud.Game.Gui.FlyText.FlyTextKindkind
System.Int32val1
System.Int32val2
Dalamud.Game.Text.SeStringHandling.SeStringtext1
Dalamud.Game.Text.SeStringHandling.SeStringtext2
System.UInt32color
System.UInt32icon
System.UInt32damageTypeIcon
System.SingleyOffset
System.Booleanhandled
System.AsyncCallbackcallback
System.Objectobject

EndInvoke(ref FlyTextKind, ref int, ref int, ref SeString, ref SeString, ref uint, ref uint, ref uint, ref float, ref bool, IAsyncResult)

Declaration
public virtual void EndInvoke(ref FlyTextKind kind, ref int val1, ref int val2, ref SeString text1, ref SeString text2, ref uint color, ref uint icon, ref uint damageTypeIcon, ref float yOffset, ref bool handled, IAsyncResult result)
Parameters
TypeName
Dalamud.Game.Gui.FlyText.FlyTextKindkind
System.Int32val1
System.Int32val2
Dalamud.Game.Text.SeStringHandling.SeStringtext1
Dalamud.Game.Text.SeStringHandling.SeStringtext2
System.UInt32color
System.UInt32icon
System.UInt32damageTypeIcon
System.SingleyOffset
System.Booleanhandled
System.IAsyncResultresult