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Version: 15.x (API 15) [Current]

Delegate IGameInventory.InventoryChangedDelegate

Delegate function to be called for each change to inventories. This delegate sends individual events for changes.

Assembly: Dalamud.dll​
Declaration
public delegate void IGameInventory.InventoryChangedDelegate(GameInventoryEvent type, InventoryEventArgs data)

Methods​

Invoke(GameInventoryEvent, InventoryEventArgs)​

Declaration
public virtual void Invoke(GameInventoryEvent type, InventoryEventArgs data)
Parameters​
TypeName
Dalamud.Game.Inventory.GameInventoryEventtype
Dalamud.Game.Inventory.InventoryEventArgTypes.InventoryEventArgsdata

BeginInvoke(GameInventoryEvent, InventoryEventArgs, AsyncCallback, object)​

Declaration
public virtual IAsyncResult BeginInvoke(GameInventoryEvent type, InventoryEventArgs data, AsyncCallback callback, object @object)
Returns​

System.IAsyncResult

Parameters​
TypeName
Dalamud.Game.Inventory.GameInventoryEventtype
Dalamud.Game.Inventory.InventoryEventArgTypes.InventoryEventArgsdata
System.AsyncCallbackcallback
System.Objectobject

EndInvoke(IAsyncResult)​

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters​
TypeName
System.IAsyncResultresult