Delegate IGameInventory.InventoryChangedDelegate
Delegate function to be called for each change to inventories. This delegate sends individual events for changes.
Assembly: Dalamud.dll
Declaration
public delegate void IGameInventory.InventoryChangedDelegate(GameInventoryEvent type, InventoryEventArgs data)
Methods
Invoke(GameInventoryEvent, InventoryEventArgs)
Declaration
public virtual void Invoke(GameInventoryEvent type, InventoryEventArgs data)
Parameters
| Type | Name |
|---|---|
| Dalamud.Game.Inventory.GameInventoryEvent | type |
| Dalamud.Game.Inventory.InventoryEventArgTypes.InventoryEventArgs | data |
BeginInvoke(GameInventoryEvent, InventoryEventArgs, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(GameInventoryEvent type, InventoryEventArgs data, AsyncCallback callback, object @object)
Returns
System.IAsyncResult
Parameters
| Type | Name |
|---|---|
| Dalamud.Game.Inventory.GameInventoryEvent | type |
| Dalamud.Game.Inventory.InventoryEventArgTypes.InventoryEventArgs | data |
System.AsyncCallback | callback |
System.Object | object |
EndInvoke(IAsyncResult)
Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
| Type | Name |
|---|---|
System.IAsyncResult | result |