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Delegate ITextureSubstitutionProvider.TextureDataInterceptorDelegate

Delegate describing a function that may be used to intercept and replace texture data. The path assigned may point to another texture inside the game's dats, or a .tex file or image on the disk.

Assembly: Dalamud.dll
Declaration
public delegate void ITextureSubstitutionProvider.TextureDataInterceptorDelegate(string path, ref string? replacementPath)

Methods

Invoke(string, ref string?)

Declaration
public virtual void Invoke(string path, ref string? replacementPath)
Parameters
TypeName
System.Stringpath
System.StringreplacementPath

BeginInvoke(string, ref string?, AsyncCallback, object)

Declaration
public virtual IAsyncResult BeginInvoke(string path, ref string? replacementPath, AsyncCallback callback, object @object)
Returns

System.IAsyncResult

Parameters
TypeName
System.Stringpath
System.StringreplacementPath
System.AsyncCallbackcallback
System.Objectobject

EndInvoke(ref string?, IAsyncResult)

Declaration
public virtual void EndInvoke(ref string? replacementPath, IAsyncResult result)
Parameters
TypeName
System.StringreplacementPath
System.IAsyncResultresult