Delegate ITextureSubstitutionProvider.TextureDataInterceptorDelegate
Delegate describing a function that may be used to intercept and replace texture data. The path assigned may point to another texture inside the game's dats, or a .tex file or image on the disk.
Assembly: Dalamud.dll
Declaration
public delegate void ITextureSubstitutionProvider.TextureDataInterceptorDelegate(string path, ref string? replacementPath)
Methods
Invoke(string, ref string?)
Declaration
public virtual void Invoke(string path, ref string? replacementPath)
Parameters
| Type | Name |
|---|---|
System.String | path |
System.String | replacementPath |
BeginInvoke(string, ref string?, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(string path, ref string? replacementPath, AsyncCallback callback, object @object)
Returns
System.IAsyncResult
Parameters
| Type | Name |
|---|---|
System.String | path |
System.String | replacementPath |
System.AsyncCallback | callback |
System.Object | object |
EndInvoke(ref string?, IAsyncResult)
Declaration
public virtual void EndInvoke(ref string? replacementPath, IAsyncResult result)
Parameters
| Type | Name |
|---|---|
System.String | replacementPath |
System.IAsyncResult | result |