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Version: 15.x (API 15) [Current]

Delegate IGameInventory.InventoryChangelogDelegate

Delegate function to be called when inventories have been changed. This delegate sends the entire set of changes recorded.

Assembly: Dalamud.dll​
Declaration
public delegate void IGameInventory.InventoryChangelogDelegate(IReadOnlyCollection<InventoryEventArgs> events)

Methods​

Invoke(IReadOnlyCollection<InventoryEventArgs>)​

Declaration
public virtual void Invoke(IReadOnlyCollection<InventoryEventArgs> events)
Parameters​
TypeName
System.Collections.Generic.IReadOnlyCollection<Dalamud.Game.Inventory.InventoryEventArgTypes.InventoryEventArgs>events

BeginInvoke(IReadOnlyCollection<InventoryEventArgs>, AsyncCallback, object)​

Declaration
public virtual IAsyncResult BeginInvoke(IReadOnlyCollection<InventoryEventArgs> events, AsyncCallback callback, object @object)
Returns​

System.IAsyncResult

Parameters​
TypeName
System.Collections.Generic.IReadOnlyCollection<Dalamud.Game.Inventory.InventoryEventArgTypes.InventoryEventArgs>events
System.AsyncCallbackcallback
System.Objectobject

EndInvoke(IAsyncResult)​

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters​
TypeName
System.IAsyncResultresult