Skip to main content

Class EmphasisItalicPayload

An SeString Payload containing information about enabling or disabling italics formatting on following text.

Assembly: Dalamud.dll
View Source
Declaration
public class EmphasisItalicPayload : Payload

Inheritance: System.Object -> Dalamud.Game.Text.SeStringHandling.Payload

Properties

ItalicsOn

Gets a payload representing enabling italics on following text.

View Source
Declaration
public static EmphasisItalicPayload ItalicsOn { get; }

ItalicsOff

Gets a payload representing disabling italics on following text.

View Source
Declaration
public static EmphasisItalicPayload ItalicsOff { get; }

IsEnabled

Gets a value indicating whether this payload enables italics formatting for following text.

View Source
Declaration
public bool IsEnabled { get; }

Type

Gets the type of this payload.

View Source
Declaration
public override PayloadType Type { get; }

Methods

ToString()

Returns a string that represents the current object.

View Source
Declaration
public override string ToString()
Returns

System.String: A string that represents the current object.### EncodeImpl() Encodes the internal state of this payload into a byte[] suitable for sending to in-game handlers such as the chat log.

View Source
Declaration
protected override byte[] EncodeImpl()
Returns

System.Byte[]: Encoded binary payload data suitable for use with in-game handlers.### DecodeImpl(BinaryReader, long) Decodes a byte stream from the game into a payload object.

View Source
Declaration
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
Parameters
TypeNameDescription
System.IO.BinaryReaderreaderA BinaryReader containing at least all the data for this payload.
System.Int64endOfStreamThe location holding the end of the data for this payload.