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Version: 15.x (API 15) [Current]

Class TextPayload

An SeString Payload representing a plain text string.

Assembly: Dalamud.dll​
Declaration
public class TextPayload : Payload, ITextProvider

Inheritance: System.Object -> Dalamud.Game.Text.SeStringHandling.Payload

Implements:
Dalamud.Game.Text.SeStringHandling.ITextProvider

Properties​

Type​

Gets the type of this payload.

Declaration
public override PayloadType Type { get; }

Text​

Gets or sets the text contained in this payload. This may contain SE's special unicode characters.

Declaration
[JsonIgnore]
public string? Text { get; set; }

Methods​

ToString()​

Declaration
public override string ToString()
Returns​

System.String

EncodeImpl()​

Encodes the internal state of this payload into a byte[] suitable for sending to in-game handlers such as the chat log.

Declaration
protected override byte[] EncodeImpl()
Returns​

System.Byte[]: Encoded binary payload data suitable for use with in-game handlers.

DecodeImpl(BinaryReader, long)​

Decodes a byte stream from the game into a payload object.

Declaration
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
Parameters​
TypeNameDescription
System.IO.BinaryReaderreaderA BinaryReader containing at least all the data for this payload.
System.Int64endOfStreamThe location holding the end of the data for this payload.

Implements​